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Telegram bans $35B black markets used to sell stolen data, launder crypto

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On Thursday, Telegram announced it had removed two huge black markets estimated to have generated more than $35 billion since 2021 by serving cybercriminals and scammers.

Blockchain research firm Elliptic told Reuters that the Chinese-language markets Xinbi Guarantee and Huione Guarantee together were far more lucrative than Silk Road, an illegal drug marketplace that the FBI notoriously seized in 2013, which was valued at about $3.4 billion.

Both markets were forced offline on Tuesday, Elliptic reported, and already, Huione Guarantee has confirmed that its market will cease to operate entirely due to the Telegram removal.

The disruption of both markets will be "a big blow for online fraudsters," Elliptic confirmed, cutting them off from a dependable source for "stolen data, money laundering services, and telecoms infrastructure."

Huione Guarantee is a subsidiary of Huione Group, which the US has alleged also owns Huione Pay and Huione Crypto. Telegram's move comes after the US Treasury launched a plan to ban the Huione Group from the US financial system earlier this month, Reuters reported. Citing money laundering concerns, Treasury Secretary Scott Bessent accused the group of supporting "criminal syndicates who have stolen billions of dollars from Americans."

That included allegedly laundering "at least $37 million in crypto from cyber heists by North Korea and $36 million of crypto from so-called 'pig butchering' scams," Reuters noted.

Telegram's decision to remove the marketplaces may not be directly linked to the Treasury Department's recent concerns. Wired reported that the removals came following an inquiry into the "Internet's biggest black market" after Telegram banned "thousands of accounts used for crypto-scam money laundering."

Elliptic reported that Telegram connected black markets with an audience of a billion users, noting that Telegram tried to remove several Huione Guarantee channels earlier this year, but "the marketplace was ready" with backups and remained online until this week. Wired suggested that Huione Guarantee "operated in plain sight" on Telegram for years. But Telegram suggested it just discovered it.

A spokesperson for Telegram simply told Reuters that "criminal activities like scamming or money laundering are forbidden by Telegram's terms of service and are always removed whenever discovered."

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fxer
11 minutes ago
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Bend, Oregon
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Drop Duchy is a deck-building, Tetris-like, Carcassonne-esque puzzler

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When my colleague Kyle Orland submitted Tetrisweeper for a list of Ars' favorite 2024 games not from 2024, I told him, essentially: "Good for you, not for me." I'm a pedestrian Tetris player, at best, so the idea of managing a whole different game mechanic, while trying to clear lines and prevent stack-ups, sounded like taking a standardized test while baking a three-layer cake.

And yet, here I am, sneaking rounds of Drop Duchy (Steam, Epic, for Windows/Linux via Proton) into lunch breaks, weekend mornings, and other bits of downtime. Drop Duchy is similarly not just a Tetris-esque block-dropper. It also has you:

  • Aligning terrain types for resources
  • Placing both your troops and the enemy's
  • Choosing which cards to upgrade, sell, and bring into battle
  • Picking between terrain types to leave behind
  • Upgrading a tech tree with achievements
  • Picking the sequence of battles for maximum effectiveness

Drop Duchy is a quirky game, one that hasn't entirely fused together its various influences without some seams showing. But I keep returning to it, even as it beats me to a pulp on Normal mode, based on decisions I made five rounds ago. It feels like a medium-deep board game, played at triple speed, with someone across the table timing you on how fast you arrange your tiles.

Your standard roguelite deck-builder, Tetris tactics, worker placement game

Drop Duchy launch trailer.

Allow me to try to describe what is happening in Drop Duchy, ignoring entirely the idea that there is some kind of plot. You start off with three buildings and your enemy's buildings that you must place, mixed into a pile of terrain (plains and forest to start) in Tetris-like shapes. Filling a horizontal line gives you resources (wheat, wood, and stone) from that line but does not clear it.

If you build up a big area of plains on your board, you can drop your "Farm" piece in the middle, and it converts those plains into richer plains. Put a "Woodcutter" into a bunch of forest, and it harvests that wood and turns it into plains. Set down a "Watchtower," and it recruits some archer units for every plains tile in its vicinity, and even more for richer fields. You could drop a Woodcutter next to a Farm and Watchtower, and it would turn the forests into plains, the Farm would turn the plains into fields, and the Watchtower would pick up more units for all those rich fields.

That kind of multi-effect combo, resulting from one piece you perfectly placed in the nick of time, is what keeps you coming back to Drop Duchy. The bitter losses come from the other side, like realizing you've leaned too heavily into heavy, halberd-wielding units when the enemy has lots of ranged units that are strong against them. Or that feeling, familiar to Tetris vets, that one hasty decision you made 10 rows back has doomed you to the awkward, slanted pile-up you find yourself in now. Except that lines don't clear in Drop Duchy, and the game's boss battles specifically punish you for running out of good places to put things.

There's an upper strategic layer to all the which-square-where action. You choose branching paths on your way to each boss, picking different resources, battles, and trading posts. Every victory has you picking a card for your deck, whether military, production, or, later on, general "technology" gains. You upgrade cards using your gathered resources, try to balance or min-max cards toward certain armies or terrains, and try not to lose any one round by too many soldiers. You have a sort of "overall defense" life meter, and each loss chips away at it. Run out of money to refill it, and that's the game.

Again: It is not a Tetris clone

Every run is a new set of cards that you upgrade, sell, reserve for certain terrain conditions, or wonder why you picked it. Credit: The Arcade Crew
Upgrading cards is almost always worth it—unless you need to replenish your overall defense. Credit: The Arcade Crew
The path you choose to encounters and trading posts makes a difference in Drop Duchy. Credit: The Arcade Crew
See that river on the right, the one that would look great if only it could be connected? Welcome to this game. Credit: The Arcade Crew

Drop Duchy feels, moment to moment, triumphalist and unfair, but that is its intended rogue-ish nature. Where I see issues with the game beyond that is in the little stuff.

The game plays well on a Steam Deck or other handhelds, but if you have any issues with reading small text on a small screen, Drop Duchy is unforgiving. Many of the buildings look very similar, and the icons and text can be quite small. I feel the most for folks with extensive Tetris experience and muscle memory. Drop Duchy uses some non-standard pieces, like single, double, and three-square corners. And while line clearing is almost always rewarded, it can also work against you, like if an enemy's fort fits a slot, but also grants it lots of troops from the surrounding terrain.

Drop Duchy can sometimes feel unbalanced, sometimes a bit unfair. Its bosses will typically require multiple runs before you figure out the right multi-round strategies. The game's many, many mechanics make this a title where I wouldn't blame someone for running the Tutorial round more than once.

But, like golf, home repair, or setting up a server, the few times you get a round, or just a line, perfectly right can erase all the hard lessons you had to endure before. I keep finding things in Drop Duchy that seem impossible to overcome, and then I come right back and try it a different way. I think this title will get a few balance fixes, but even before those, it's a good run.

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fxer
12 minutes ago
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Bend, Oregon
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HELL WORLD OH MY GOD

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lappislazuli:

postmarxed:

postmarxed:

wormsounds:

HELL WORLD OH MY GOD

FBI is really just straight up developing Trojan horse apps now

The people in the comments are amazing, like, half of them are saying “aren’t these the normal permissions for an fitness app?” And the answer is yes. Of course they are. Your regular fitness app is a takes a ton of data on you in order to function, and that data may or may not be stored with the company for a period of time.

But here’s the thing, when the FBI needs location data on someone, they need a WARRANT to get that information from that company, or that company’s cooperation. Back in the early 2000s, there were a number of companies that simply handed over data to letter agencies like the NSA or FBI, and they got roasted for it by their customers. Don’t fool yourself, the only reason why backdoors weren’t coded into your phones by companies like Apple is because they did the math and realized that the cost of cooperating and alienating their customer base was too high, not because these companies have ethics.

So we live in a climate where companies are promising users security and privacy, and when they don’t it’s a scandal that loses them customers and money. They aren’t playing nice with the FBI, so what is the FBI to do? Easy. Circumvent silicon valley.

There is exactly zero reason for the FBI, as an organization, to make entertainment apps. Educational is maybe in line with past practices, but even when they did stuff like that in the 90s, we called it out for the propaganda it was. This app is absolutely a trojan horse. This is so they can get the data you would normally give to a 3rd party company without a warrant.

Please, ffs, learn internet history. Go take a look at the EFF website and archives. Look up the patriot act and the AT&T scandal with the NSA from around 2004. Lots of people on here were barely children pre 9/11, but you can’t possibly understand surveillance and internet policing until you understand what happened to society and privacy from 2001-2010

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fxer
6 hours ago
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Bend, Oregon
hannahdraper
1 day ago
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Washington, DC
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Kanye’s Nazi Song Is All Over Instagram

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While other social media sites and streaming services rush to scrub Kanye West’s pro-Nazi song from their platforms , the curious or the enthused can find memes, remixes, and unedited audio of West’s new song, “Heil Hitler,” all over Instagram.

Nazism is one of the only groups that Meta calls out by name in its own rules. In the current version of its community standards policy regarding “Dangerous Organizations and Individuals,” the company says it will remove any content that promotes Nazis. “We…remove content that Glorifies, Supports or Represents ideologies that promote hate, such as nazism and white supremacy.”

404 Media found dozens of Instagram reels that featured the song and several of them had been viewed more than a million times. One reel, which has been viewed 1.2 million times, declared it the song of the summer. “How we all bumpin’ Kanye’s New song This summer,” it says over footage of people dancing.

Another reel with more than 40,000 views shows Hasidic Jews dancing over the song under the caption “Amazing things are happening.”

A third depicts a white dude in khaki pants dancing to the song in front of a glowing and spinning swastika. “White dads getting turnt to Kanye’s new song at the summer barbecue 🔥,” reads the caption. It’s been viewed more than 700,000 times. The account that shared it describes itself as a “race realist and meme guy” in the bio. Much of its content is memed-up clips of avowed white supremacist Nick Fuentes.

“Heil Hitler” is the latest single from Kanye West’s forthcoming album Cuck. In the song he talks about how the world has been cruel to him. “Man, these people took my kids from me / Then they froze my bank account / I got so much anger in me,” Ye raps. It is these tribulations, he sings, that made him a Nazi.

The video for the song racked up millions of views on X and is still up. It was also briefly available on major streaming platforms like Spotify and Soundcloud before getting pulled. Even the Genius page for the song was pulled.

"We recognize that users may share content that includes references to designated dangerous organizations and individuals in the context of social and political discourse," a Meta spokesperson told us in an email. "This includes content reporting on, neutrally discussing or condemning dangerous organizations and individuals or their activities."

None of the videos we've seen were "reporting on" the song. Some were arguably making fun of it, but most of of them were just sharing or celebrating it.

We have reported many stories about Meta’s inability or unwillingness many types of content on Instagram that goes against its own rules, including accounts that face swap models that make them look like they have down syndrome, AI-generated accounts that pretend to be real people, accounts advertising illegal drugs and firearms on the site, and accounts promoting various scams.

In theory these videos should be relatively easy to find, remove, or even prevent people from uploading to begin with. Internet platforms like YouTube and Twitch have technology that automatically detects audio to flag content that may violate copyright. The same method can also be used to flag certain audio and prevent users from uploading it. Additionally, one reason we were able to find so many of these videos so quickly is that, like TikTok, Instagram has a feature that shows users what other videos were uploaded to the platform using the exact same sound. 

Update: This article has been updated with comment from Meta.



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fxer
3 days ago
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> “Heil Hitler” is the latest single from Kanye West’s forthcoming album Cuck

What a time to be alive
Bend, Oregon
acdha
2 days ago
It’s especially weird remembering how all of the conservatives used to think he’s a minion of Satan but now many feel a certain political loyalty
acdha
3 days ago
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Washington, DC
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Tuesday Telescope: Taking a look at the next generation of telescopes

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This week's Tuesday Telescope photo is pretty meta as it features... a telescope.

This particular telescope is under construction in the Atacama Desert in northern Chile, one of the darkest places on Earth with excellent atmospheric visibility. The so-called "Extremely Large Telescope" is being built on a mountaintop in the Andes at an elevation of about 3,000 meters.

And it really is extremely large. The primary mirror will be 39 meters (128 feet) in diameter. Like, that's gigantic for an optical telescope. It is nearly four times larger than the largest operational reflecting telescopes in the world.

The Europeans are in a contest, of sorts, with other very large telescope construction projects. A consortium of several countries, including the United States, is building the Giant Magellan Telescope, which will have a primary diameter of 25.4 meters. This facility is also located in the Atacama Desert. Both facilities are targeting first light before the end of this decade, but this will depend on funding and how smoothly construction proceeds. A third large project, the Thirty Meter Telescope, is planned for Mauna Kea on the Big Island of Hawaii. However, this effort has stalled due to ongoing opposition from native Hawaiians. It is unclear when, or if, it will proceed.

In any case, within less than a decade, we are going to undergo a radical revolution in how we see the cosmos when one or more of these next-generation ground-based optical telescopes come online. What will we ultimately observe?

The mystery of what's up there left to be discovered is half the fun!

Source: European Southern Observatory

Do you want to submit a photo for the Daily Telescope?  Reach out and say hello.

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fxer
3 days ago
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Ana de Armas is caught in Wick’s crosshairs in final Ballerina trailer

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One last trailer for From the World of John Wick: Ballerina.

We're about three weeks out from the theatrical release of From the World of John Wick: Ballerina, starring Ana de Armas. So naturally Lionsgate has released one final trailer to whet audience appetites for what promises to be a fiery, action-packed addition to the hugely successful franchise.

(Some spoilers for 2019's John Wick Chapter 3: Parabellum.)

Chronologically, Ballerina takes place during the events of John Wick Chapter 3: Parabellum. As previously reported, Parabellum found Wick declared excommunicado from the High Table for killing crime lord Santino D'Antonio on the grounds of the Continental. On the run with a bounty on his head, he makes his way to the headquarters of the Ruska Roma crime syndicate, led by the Director (Anjelica Huston). The Director also trains young girls to be ballerina-assassins, and one young ballerina (played by Unity Phelan) is shown rehearsing in the scene. That dancer, Eve Macarro, is the main character in Ballerina, now played by de Armas.

Huston returns as the Director, Ian McShane is back as Winston, and Lance Reddick makes one final (posthumous) appearance as the Continental concierge, Charon. New cast members include Gabriel Byrne as the main villain, the Chancellor, who turns an entire town against Eve; Sharon Duncan-Brewster as Nogi, Eve's mentor; Norman Reedus as Daniel Pine; and Catalina Sandino Moreno and David Castaneda in as-yet-undisclosed roles.

The first trailer was released last September and focused heavily on Eve's backstory: Having been orphaned, she chose to train with the Ruska Roma in hopes of avenging her father's brutal death. Wick only made a brief appearance, but he had more screen time in the second trailer, released in March, in which the pair face off in an atmospheric wintry landscape.

This final trailer opens with Eve looking up while directly in Wick's crosshairs. Much of the ensuing footage isn't new, but it does show de Armas to her best deadly advantage as she takes on combatant after combatant in true John Wick style. Her vow: "This isn't done until they're dead."

From the World of John Wick: Ballerina hits theaters on June 6, 2025.

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fxer
3 days ago
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